HOOK YOUR FRIENDS
Throw, snag, reel them in. Then wind up a punch for a HOME RUN.
Hook your friends, reel them in, punch them out of the park, and draft a ridiculous power every round. Up to 16 bears, on one couch or online.
In development for Windows, macOS, Linux and Steam Deck, planned for Steam. Playtest invites and dev updates go out in the Discord, or email Taylor.
Throw, snag, reel them in. Then wind up a punch for a HOME RUN.
Everyone opens with one of five augment cards, then the side that loses a round drafts again. There are 90+, and they stack.
A pad each on the couch, up to 16 online, or ranked 3v3 with an Elo ladder.
Captured straight from the Godot 4 renderer at 16:9. Click a thumbnail, or use ← → while the gallery is in view.
Hit FIND MATCH on the title screen to queue for ranked 3v3 Elimination, first to 3 rounds. Every result moves your Elo, and your badge follows it from Bronze all the way to YOINK Master.
BRONZE
UNDER 950 ELO
SILVER
950–1099 ELO
GOLD
1100–1249 ELO
PLATINUM
1250–1399 ELO
DIAMOND
1400–1599 ELO
YOINK MASTER
1600+ ELO
Every arena changes the hook game: open banks or broken walls, one dry ford or nine islands in the sea. Pick one to see it in-engine.
Last team standing while the zone closes in. Everyone drafts a new augment between rounds. First to 3 rounds wins. In 3v3, it’s also the ranked mode.
Non-stop hook crossfire with respawns. The first team to 5 kills takes the round.
Every bear against every bear, up to 16 at once. One hook, a lot of butchers.
Any hit kills. Fast respawns, and the first team to 15 kills wins.
Stand on the hill uncontested to bank points while rival hooks try to drag you off it.
Once the zone starts, the island rim cracks and crumbles tile by tile, and loot like the Mega Keg drops into the shrinking middle. Stalling is not an option.
A reveal card spins up a one-round twist: All Ricochet, Big Heads, Double Speed Hooks, Low Gravity, Everyone Has Pinball, Tiny Arena or Hook Frenzy.
Mix and match species, full-body costumes, hats, facewear, custom hook heads, chain trails, and tombstone finishers — all automatically tinted to your team palette so readability never drops in a 16-bear brawl.
Twenty themed sets put on a whole look in one click, from Chef and Pirate Captain to Wizard, Royal, Ninja, Lumberjack and Knight Errant. Every piece takes your team colour.
Eight hand-built stages with branching routes and bosses, from a warm-up duel to the grand final against King Meathook. Beat a boss and take its augment.
A solo run across floating sky islands. Yank yourself between anchor posts, ride the ferries and chase your best time.
Every couch controller and online player lands here. Hook the floor pads to vote on mode, arena and teams, and spar while you wait.
Play on keyboard & mouse or a controller; couch players each grab a pad. On PC, pick the Simple layout (the default: hook and punch on the mouse) or Classic (the original MOBA layout with click-to-move), and rebind anything in Settings → Controls.
YOINK! is in development. Come hang out in the Discord: playtest invites, dev updates and people to play with.
Made by Taylor at TAYBOX!, alongside Dawnblossom and Celbound. Bugs, ideas and hellos go in the Discord. Making a video or writing about YOINK!? Grab the press kit.